Princess Crown Is an Old RPG That Just Doesn't Care
When I decided to play a fan translation of an old 1997 Sega Saturn RPG called Princess Crown , I was expecting something cute and simple along the lines of Disney Princess Enchanted Journey or maybe even Rhapsody . What I was not expecting was an unforgiving full-length fighter RPG with story elements like demon possession taking place in a Barbie movie-like world of fairies, mermaids, and unicorns. This game simply does not care about pinning down a target audience, and I both love and hate it for that at the same time. Developed by Atlus , the game never received an official Western release, and, having played it, I can completely understand why. It suffers from a massive identity crisis that even some of the darker princess games I've played are more straightforward about. Truly, this game would have no market in the West. The fact that it exists at all is amazing. It all begins so innocently. A little girl asks her grandmother to read her a story, and she pulls ...